![]() Using these abilities to access different parts of the levels is a huge part of the gameplay, and there are plenty of secrets hidden away that you’ll want to try and find once you’ve unlocked a few of the different forms. Every transformation has some different weaknesses and abilities, though they share the same pool of weapons and armor. Changing from a fire-spewing dragon to a mouse knight is a big transition, and it’ll likely take a bit of practice to get the hang of your new body. These subweapons include short-range fireballs, an arrow that fires straight up to deal with pesky airborne enemies, and an extremely handy boomerang that you can reuse if you manage to intercept it on the return trip.Īfter defeating each boss you’re “cursed” into a different form, which dramatically changes how the game plays. You can choose between Wonder Boy or (exclusive to the remake) Wonder Girl, a typical armored knight who can swing a sword, block projectiles with their shield, and use some Castlevania-style subweapons. The game starts as a simple 2D run-and-jump platformer. Unlike DuckTales Remastered, The Dragon’s Trap allows the player to decide between the new, updated visuals or the 8-bit sprites of the original. Both titles lovingly recreate a well regarded, tough 8-bit platformer using modern graphics and an updated soundtrack. The closest comparison I can make to Wonder Boy: The Dragon’s Trap is likely Capcom’s remake of DuckTales from a few years ago. Wonder Boy: The Dragon’s Trap (PS4, Xbox One, Switch ) Fortunately, a good game will hold up on its own merits no matter how old it is. I never got a chance to play the original, so I don’t have any nostalgia for the title. Nintendo had a stranglehold on the video game console business in the late ’80s, and the company controlled somewhere around 90% of the market when Wonder Boy 3: The Dragon’s Trap was first released on Sega’s Master System in 1989. I didn’t own any Sega consoles when I was growing up, and in the U.S., that places me squarely in the majority. ![]() The Wonder Boy games were always confined to Sega platforms, which is probably why they didn’t catch on like Adventure Island did. Several different franchises have claimed at least one of the series’ titles, including Wonder Boy, Monster Land, and even Adventure Island. The Wonder Boy series has sort of a complicated history. ‘The Dragon Strap’ is a much different game ![]()
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